Use it with your OS – and try LinuxĮarly on, PS3 Eye support was a bit shaky, but thanks to the power of communities using these and helping with the projects, I can now wholeheartedly recommend all three desktop operating systems. Here’s what the PS3 Eye looks like once you’ve taken it out of its stock Sony case. I’ve already sold a couple of these over IM. Nolan is also friendly with customer service, helped me late on a Saturday night, and shipped incredibly fast. That makes your US$40 camera a bit more expensive, but on the other hand, you’re still well, well below the cost of other cameras and you have a setup that’s road-ready and worthy of a variety of different projects. You can’t use the built-in lens with the case, so you will need the mount and some lenses, too. But you can set it horizontally for use in a table, too, or easily add it to an installation. You can still place the camera vertically – it balances atop my older Apple Cinema Display. The camera fits snugly inside after you’ve modded it. I just bought a case after seeing one at digital magician Marco Tempest‘s studio. But my favorite creation of Nolan’s is his custom-designed case. Different focal lengths make installations and interactive tables more practical. The lenses, when combined with his custom mount, give you the option of using visible light or infrared light easily – just screw in the lens you need. Nolan has also started a little store with some very cool accessories for your PS3 Eye. (2/2) Playstation 3 Eye Camera – Adding a Visible Light Blocking Filter and Tests with IR Light from Peau Productions on Vimeo.įor more on many, many topics – including distance calculators and other goodies – see Nolan’s blog: (1/2) Playstation 3 Eye Camera – Removing IR Blocking Filter from Peau Productions on Vimeo. Here’s how to hack that on the OEM-shipped lens. Like most webcams, the Sony normally detects visible light and blocks IR light. You can also easily track IR emitters or markers using this method. You might want light sources people can’t see that is, IR LEDs or broad-spectrum lights with filters. In this case, blocking visible light will eliminate the image of the projection (digital projectors don’t emit much IR-spectrum light), while infrared light can still provide tracking information. You might be doing tracking on top of a projection, as on many multitouch tables. There are various reasons you might want to use infrared light only. (Yes, I did in fact manage to cut myself the first time I tried. So I recommend the tutorial here even if only to figure out how to open the case. And it just looks, you know, like a gaming accessory. The case works fine when the camera is upright, but it’s a bit awkward, and it can’t sit horizontally for use in multitouch tables and installations and such. Whether you want to use IR or not, you will likely want to hack Sony’s case. Peau Productions has been one of the best sources for information on working with the PS3 Eye, and the man himself – Nolan – has done some great tutorials. Hack the Case, Remove the IR Blocking Filter You’ll want to trick out the PS3 Eye to make it really yours, with drivers, infrared-tracking capability, and a beautiful, new custom housing. Now, the hackers among you aren’t done yet. If you don’t already own a PS3 Eye, you should. Why choose the PS3 Eye over another webcam? Because it was built for CV applications, the camera performs well in variable lighting, has rock-solid, low-latency USB performance, and is capable of high framerates (60-75 fps at normal resolution or even 125-150 fps if you can sacrifice resolution, which might be okay for tracking). (The guy working at my local GameStop looked emotionally dejected when I told him I don’t actually own a PS3.) But thanks to community-developed, open-source drivers for all three platforms, the PS3 Eye has become a big choice for interactive applications, from tracking fingers and objects on tables to projection mapping and augmented reality. Sony intended it to be used with their flagship game console. It’s just US$40, and it’s your best ticket to creating your own computer vision and augmented reality projects, imagining stuff before big game console makers do. Photo ( CC) moonpie, who while I live in New York, lives in the original York.
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